MTG – Intermediate Cube Construction – A Guide For Developing Magic: The Gathering Cubes

What Is Cube: https://youtu.be/rNDBTRG6keM
Building Your First Cube: https://youtu.be/xoL9dKWcwG8
Intermediate Cube Construction: https://youtu.be/oCQxX3t4GrA
Advanced Cube Construction: https://youtu.be/dVmpBnw-imY

This video is based on the idea that you already know what a cube is, and likely have a working one of your own. If you have not yet seen our video explaining what a cube is, you can do so in the links above.

Building an Environment
The first thing you want to do is focus on your lands. The one thing everyone wants to be able to do is to play the colors they want to play. Having no mana-fixing or unbalanced mana-fixing is a sure-fire way to alienate your players.

Balance, not just for you – but for everyone Cube players want the freedom to play the archetypes and colours they want to play. An unbalanced cycle of non-basic lands is the fastest way to tell the people playing your Cube that you’re favoring a certain archetype over another. Try to include cards that support all the common deck archetypes.

For example, if you want to support Aggro, the Fastlands from Scars of Mirrodin and the Painlands from Ice Age and Apocalypse are great. If you want to support Control, the Scry lands from Theros Block or life-gain taplands from Khans of Tarkir might be more of what you’re looking for. Look at what options you have available to you and use those, but keep in mind that you want to keep your mana-fixing lands evenly distributed between all colours if your goal is to have a well-balanced Cube. And remember, most powerful does not mean most fun, especially if it ruins the balance of your cube.

If you have 150 dollars to spend on your Cube it might be tempting to buy a Mana Drain, but giving one colour a huge boost like that while ignoring all the other colours can lead to an unbalanced Cube

Cube, like all forms of magic, can get very expensive. Here are a few tips to help you make your cube within your budget.

Budgeting for Cube – Proxies
Cube is not a sanctioned format of Magic: The Gathering, it is for casual gameplay and so it doesn’t matter if you proxy a card here or there. This can be a great way to keep you cube within your budget. Getting a full set of Dual Lands would be nice, but it is a huge purchase that I can honestly say I wouldn’t be able to make if I didn’t already own them. Proxies are also good for cards you are unsure about. No reason to rush out and buy singles of cards without testing them in Cube first.

If my options were to play with just 4 of the Khans of Tarkir fetch lands in the Cube or play with all 5, but one is a proxy – I would much rather have that proxy in the Cube. It balances the gameplay and won’t inadvertently narrow player’s options.

Music Courtesy Of:
“Vintage Education” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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“Deliberate Thought” Kevin MacLeod (incompetech.com)
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“Quirky Dog” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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“Airport Longue” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/