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Read “A Game Player’s Manifesto” by Richard Garfield, creator of Magic The Gathering: https://m.facebook.com/notes/richard-garfield/a-game-players-manifesto/1049168888532667
Magic The Gathering Puzzle Quest is available for free on the App Store and Google Play.
App Store: https://itunes.apple.com/us/app/magic-gathering-puzzle-quest/id1031755344?mt=8
Google Play: https://play.google.com/store/apps/details?id=com.d3p.olympic&hl=en
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Previous Review of the Pirate Lab Trays: https://youtu.be/rnQ1BnFSFaY
Magic The Gathering Puzzle Quest is made by D3 Go. Learn more about the latest games from D3 Go at https://d3go.com, https://facebook.com/D3GoGames and Twitter @D3GoGames.
D3 Go offered a variety of incentives to craft this review, from in game rewards to financial compensation. I declined all of them.
Music Courtesy Of:
“Vintage Education” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
“Airport Lounge” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
“Deliberate Thought” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
In “A Game Player’s Manifesto”, Richard Garfield, the creator of magic, spoke out against games he called “skinnerware”. These were games that followed a revenue model that he felt preyed on addictive personalities, and gave gameplay advantages to the people willing to spend the most money. When I started playing Magic the Gathering: Puzzle Quest, this article was the first thing I thought of, because this game is absolutely the skinnerware Garfield was talking about.
Magic the Gathering: Puzzle Quest is a Magic themed puzzle quest game, that looks a lot like Candy Crush at first. Like most of these types of games, you switch gems to accomplish goals, in this case you switch gems to create mana to cast cards. Also, like most of these games, there are two types of in game currency: mana runes that are easy to get by playing the game, and mana crystals that are difficult to get by playing and designed to tempt you to pay real money for them at the store. There are also different things that take real world time to replenish, and some of them can be sped up by spending those elusive mana crystals.
That being said, the gameplay of this particular skinnerware is much more interesting than most, and actually takes a lot of the real mechanics of real cards, and translates them to this platform in a reasonable, and often clever way. This game is also a touch less greedy than most skinnerware, and you can play all aspects of the game for a very long time and without spending any real world money.