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See also – A Critical Review of The Box Of Holding: https://youtu.be/HwrpOZl0UGs and Magic: The Gathering at Pax: https://youtu.be/Lovw6cp0dnE
A Guide to Experiment Kraj Commander: https://youtu.be/hhX8cEQ0WGE
Top 5 Magic: The Gathering Sets For Pauper, POST-New World Order: https://youtu.be/Ey4rhTQSONs
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“Vintage Education” Kevin MacLeod (incompetech.com)
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“Highlight Reel” Kevin MacLeod (incompetech.com)
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“Gonna Start v2” Kevin MacLeod (incompetech.com)
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Battle Decks are a collection of largely commons and uncommons that are meant to be fully constructed versions of draft archetypes. What do I mean by draft archetypes?
In draft, you construct a 40 card deck using cards you pick during that draft. There are always a collection of commonly drafted archetypes, such as in Shadows over Innistrad there was an often drafted Black / Green delirium deck and a Blue Green clue deck.
Or how in Battle for Zendikar there was a landfall deck, and an ally deck, and so forth.
Battle Decks take this basic premise, and create a 60 card version of that deck, sometimes even using cards from older sets that will work effectively to serve that deck’s theme or needs.
As a result, Battle Decks are kind of like a Limited Constructed deck: a 60 card full version of a 40 card draft deck.
With the now discontinued intro packs, the goal was to provide a weak deck that could then be upgraded using booster packs, a goal that was seldom met in a satisfactory fashion.
But Battle decks are already strong for what they are, and unlike Intro Packs, they contain 3-4 of their cards, instead of 1-3X, meaning that you get consistent gameplay and feel like you are playing a real game of Magic.
As a result, Battle deck are well-designed, heavily themed, and play really well against one another. And quick too! No 5 hour long game of EDH to slog through.
Battle Decks play like really, really strong draft decks. They are what Intro Packs always should have been: full, complete, powerful and REAL decks of Magic that can be purchased cheap and effectively and allow you to get instant games of Magic.
While these may not have anything in the way of financial value, the deck construction and interplay is excellent, and a far better experience than most of the other preconstructed decks Wizards of the Coast floods your local game store with.
While these are NOT of any interest to Standard players, they are the ideal product for new players, returning players, and casual players, for anyone looking for a fast, fun time playing Magic.